Dialogue (Part 6A): Q. & A.

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A notebook for fiction writers and aspiring novelists. One editor’s perspective.

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Writing Great Dialogue (Part 6a)
The Q. & A. Page

If you find creating dialogue difficult or frustrating, realize that most fledgling novelists don’t naturally begin their careers writing great dialogue. Dialogue’s a bit of an art, but also a bit of a science. It’s a potpourri of plot momentum, of character revelation and also of helpful scene setting. (And quite simple, once you get the hang of it.) But how to begin? How to improve? I sincerely believe the best way to learn about writing great dialogue is by listening.

My advice is to listen to IRL—”real world”—conversations around you. Listen to angry people. Listen to cheerful people. Listen to people in crisis. You’ll be horrified to discover that probably 70-80% of anything you hear isn’t germane to any particular topic. In a fictive conversations, 90-95% should be essential to your story, or else integral to character development. So determine what conversations are necessary—and disregard what isn’t.

Another suggestion? Don’t worry about fine-tuning dialogue in your first draft. Get the plot-basics down and worry about nuance later. But, yes, do eventually worry about nuance!

To re-it (because I do believe your characters’ spoken words—and/or inner thoughts—to be essential info), dialogue should accomplish one of three tasks: scene-setting, plot-relevance or character development. Coherence is, of course, paramount. So is the passion and resonance of any character’s words. In contrast, most of our real-life, daily, casual conversations are largely superfluous or redundant or random. Totally off-topic. (And, no, don’t write your novel this way. A bit of clever, idle chatter won’t hurt…but use judiciously.) And by all means, delete all those ubiquitous ‘um‘s from your page.

Another factor? Dialogue must be timely. In other words, at what point a conversation appears in your story is as important as the dialogue itself. Meaning that it’s imperative that you reveal each puzzle-piece of relevant information at the precise moment. Would any particular piece of dialogue be better served if spoken in an earlier scene or later chapter? It’s an important consideration.

Unlike omniscient narration, dialogue need not follow any precise choreography (as in: A before B before C before D…etc.). Dialogue is far more fluid, more random, more easily shuffled. Characters can chat about the future, about the past, alternating freely—and if those conversations are not properly executed (as in bringing conversations back to the here and now in a logical fashion) your characters may seem to lack logic, their dialogue out of place or insignificant. So, yes, timing can be as important as execution

You know you’re getting close to understanding dialogue is when you (as writer) begin to better understand the various characters vying for your attention. You’ll begin to listen—seriously listen—because your book’s characters will actually tell you what they need to say.

Sounds like some sort of voodoo magic, right? But it’s true. You’ll come to superficially know your characters while writing an outline or first draft—and they will ultimately begin to more fully reveal themselves as you continue to write. They will begin to develop cadence and style and a speech pattern that feels real. Some may keep secrets. Some may reveal secrets. But sooner or later they’ll begin to feel like very real people. And that’s when you’ll begin to write great dialogue.

Writers who don’t (or can’t) listen to either their characters or their fellow humans, aren’t often published. Because, yes—plot-essential and/or character-essential dialogue is really that important. Grab hold of a book or two that you absolutely love. Look at nothing else but dialogue. See how it’s done. You may be amazed to discover why a favorite book is indeed a favorite book.

But I digress. Over the years, I’ve come across various concerns about writing dialogue (of the “should I?” and “should I not?” variety), and I’ve gathered those that feel most significant.

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Q. Must I include dialogue in a novel?

A. The short answer is: Yes. Absolutely! Without dialogue, I’m not certain any character can be adequately developed for the reader. Situations can’t be fully revealed or portrayed. Nuance established. Direct dialogue also eliminates the middleman—and that would be you, the author. Dialogue is a conversation directly between a character and the reader. Sure you can circumnavigate direct dialogue (or monologue) with omniscient narration, but the author’s voice doesn’t carry the same intimacy as direct dialogue. For instance, which feels more sincere:

“I love you, darling! I’ve always loved you, since the first moment I met you.”

VS:

He told her that he loved her. That he’d always loved her, since the first moment they’d met.

Certainly, there’s nothing wrong with occasionally using omniscient narration in place of spoken words (and a book should include both variations), although a novel lacking any direct dialogue may feel aloof or impersonal. It can be done (in avant garde writings) but not always successfully. Short stories can also navigate successfully using omniscient narration. But try to find a modern novel that doesn’t include dialogue. Readers are used to seeing active dialogue and, finding none—well, that’s a chance I don’t want to risk. Not to mention that my characters always have so much to say.

• • •

Q. Can I open a novel with a conversation (e.g.; dialogue)?

A. Certainly. A line, a scene, an entire chapter… absolutely. For instance, one can use an omniscient narrator—an unseen, ethereal presence—who speaks directly to the reader. (The Stage Manager in Our Town, for instance.) Or one can provide a Shakespearean-esque soliloquy to set out  various facts and conditions before the story begins. (Think of the now iconic scrolling yellow text that opens Star Wars: Episode IV.) The information could as easily have been spoken to the audience by a young Skywalker. A writer can also jump into an as-yet introduced character’s deep and meaningful thought process. (Stephen King often opens his books in such a manner.) Or open in the midst of a conversation between two or more unmet characters. Readers will intuit that introductions will be forthcoming and will wait patiently, so long as they find purpose and sufficient provocation in such a soliloquy.

One word of caution however, when opening on a lengthy monologue or dialogue: I find that many writers, when opening a novel with scenes of dense dialogue, often forget to adequately scene set. While I find it clunky to intrude upon any scene-opening dialogue for a lengthy narration, certainly ground your readers with a few essential visuals. You can more fully set the stage once the dialogue concludes. Consider the scene-setting (or lack thereof) delivered in these two similar dialogue-heavy novel openings:

BOBBY LELAND felt himself drifting toward a peaceful sleep, his thoughts fading when the woman beside him said, “Here’s what I want, Bobby. Are you listening to me? I want you to kill my husband.”
. . . .  Silence.
. . . .  “Did you hear me?” she asked. “Bobby?”
. . . . “I heard you,” he said. “You want me to kill Elliot.”
. . . . “I want us to kill Elliot. You and I together.”
. . . . “Both of us.”
. . . . “Yes.”
. . . . “You could always make him dinner.”
. . . . “Bobby, I’m serious.
. . . . For some reason, he wasn’t surprised.

Did you intuit that these two characters may be together in bed? Perhaps.  But very little is visualized. How does this lack of scene definition effect the passage? Now consider:

BOBBY LELAND felt himself drifting toward a peaceful sleep, his thoughts fading when the woman beside him said, “Here’s what I want, Bobby. Are you listening to me?” Her finger tickled a path across his chest, her breath a hot whisper against his ear. “I want you to kill my husband.”
. . . . They lay naked in chamomile-scented satin sheets, in a room with a marble fireplace, French doors opening to a balcony that overlooked the distant Pacific. Because he and Erica had made a kind of full-throttled reckless love for the last forty-five minutes, Bobby felt mellow to his toes.
. . . . “Did you hear me?” she asked. “Bobby?”
. . . . “I heard you,” he said, safely cocooned in the darkness behind his eyelids. “You want me to kill Elliot.”
. . . . “I want us to kill Elliot. You and I together.”
. . . . “Both of us,” he said, half wondering if he were already dreaming.
. . . . “Yes.”
. . . . He gave it a few seconds, remembering Erica’s previous evening’s attempt at microwaving Cordon Bleu. “You could always make him dinner.”
. . . . Her tongue tutted. “Bobby, I’m serious.
. . . . For some reason, he wasn’t surprised.

Personally, the upper version feels far too “plot-frantic” to properly ground the reader in the “where” and the “why”. (There’s really no right or wrong choice, BTW, simply a stylistic preference.) However, since this is the opening scene of a novel, I find the latter version to offer more grounding, while offering the same plot essentials. A book’s first few pages will often not only introduce various characters, but will also establish the book’s pacing. The top passage feels more kinetic, but also lacks specific nuances that I believe important to further developing those characters—certainly while the reader’s still settling down, getting to know the bare bones of the story.

The continuation of that opening scene then can further enhance both plot and characters (without dialogue), and further establish the book’s overall tenor. We have an idea of their personalities—with dialogue’s help, of course—so now it’s OK to further set the stage.

. . . . Her tongue tutted. “Bobby, I’m serious.
. . . . For some reason, he wasn’t surprised.
. . . . At 42, seven years older than Bobby, few people could have guessed her age by looking at her. Long and sleek and perfect, happenstance and heredity had gifted Erica Garmond a graceful neck, high cheekbones and hypnotic azure eyes; platinum blonde hair that fell straight, curling slightly inward where it brushed against her throat, and lips poised on the verge of a chronic pout. Erica seemed to be one of those women who’d simply stopped aging. Not that she didn’t work hard to maintain herself: up for aerobics at 6:15 every morning, her afternoons occupied with tennis or jogging. Almost too rich and certainly too thin, the way Stan Muca described her. Stan was an artful observer and carouser himself, head pro and Bobby’s boss back at Rancho Madera Tennis Club.*

Now (imho) the reader has sufficient grounding, so any remaining dialogue can continue with little interruption. Realize that, if the situation warrants, any initial conversation can continue for pages before switching to the omniscient narrator’s voice. So chat away, if the situation dictates. But give the reader sufficient grounding ASAP—even in dialogue-heavy scenes and certainly when beginning new chapters. Sufficiently grounded, now the writer can return to the conversation at hand—in this case a conversation that firmly establishes the first act of the novel.

• • •

Q. Can I use dialogue to express action? (That is, using dialogue instead of depicting specific action to your readers.) An example: Lily said, “That volcanic eruption was the most amazing experience I’ve ever encountered! It was horrible. The lava flow devoured an entire town. You should have been there!”)

A. Sure, you can tell us via second-hand dialogue, but why? (Because, yes, we readers indeed should have been there.) Using dialogue to pass along urgent or visual info to the reader can feel distanced and less relevant. As a reader, if I’m watching an intense action flick about an active volcano, I better damn well feel the heat for myself. What I don’t want is some talking-head narrator standing in front of a potted plant, telling me, “That volcanic eruption was the most amazing experience….” Keep the ‘talking-heads’ (see below) to a minimum. If plot-essential narratives are important, run your characters ahead of the lava flow for a few pages, find a safe spot for a terse, tense conversation, then get them moving again. (See Simple But Exciting Part 1.)

Remember, you’re always pushing your characters toward drama (a fictive inhalation)—i.e.; showing us characters in peril on a volcanic island, watching the eruption, screaming their fool heads off—or pulling them away again (a fictive exhalation)—i.e.; escaping by motor boat at the last possible second with relieved sighs, and now, yes, let the earnest conversation begin…before the motor sputters and dies, and now you’re back for another round of nail-biting action.

This is important enough to be a rule. Thus is born Rule #48: Don’t use dialogue as an alternative to directly depicting action or drama. Show us the drama, don’t expect a character to tell us about it second-hand. (See examples and details in When Not To Use Dialogue.)

• • •

Q. What are ‘talking heads?’

A. David Byrne aside, a ‘talking heads’ scene is as implied: The writer is using dialogue as a device (often a sign of ‘lazy writing’) to explain action or information instead of taking readers on a memorable, impactful visual experience. Remember all those old superhero flicks where the villain has captured the hapless hero and, before dropping Super Protago into a boiling vat of snake oil, embarks on a five minute soliloquy to explain—to the audience—all of the story’s loose ends? And during which time, our protagonist usually finds a way to escape? Well, that’s a talking head scene. And it’s far less exciting than…well, than just about anything else one can choose to write on the page.

With a bit of preparation and forethought, most or all of those low-energy explanations and unrevealed issues can and should have been previously explored—either through shorter snippets of dialogue or action sequences. If you find yourself writing pages that attempt to “explain” persnickety plot-holes, you’ve probably missed various opportunities to have previously (and often actively) imparted that information to the reader.

If you must include a talking heads scene, do it the way George Lucas, Willard Hyuck and Gloria Katz developed Indiana Jones and the Temple of Doom. Remember the dinner scene with the maharaja? The scene with the monkey brains, the moist beetles the deep fried scorpions? That’s an example of a talking heads scene—necessary information transmitted to the audience—and yet most viewers had no idea, otherwise transfixed by a comical depiction of a rather gruesome meal. So instead of being bored by a constant barrage of idle conversation, we’re visually entertained while absorbing crucial plot info.

If you find it necessary to divulge crucial information, don’t just drop two characters into a hay field and let them babble on. Find a way to visually stimulate the reader. Distract us with literary brilliance!

• • •

* Excerpted from On The Edge. By yours truly. The uppermost version was more or less my first draft effort. By the time I’d laid down another four or five drafts, I had gathered sufficient knowledge of who these two people were to offer more intimate details to readers. The topmost effort (at 93 words) might suffice some readers’ expectations, although I believe the latter effort (using only 35 additional words) more aptly visualizes their environment and personalities. The latter scene is my final draft and published version of the book’s opening chapter.
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Continued…

 


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